The exception here is that your one or two high-mana cards can be unique rares, since you don't want to run too many high-cost cards anyway
Players now correctly gain control of the opponents creature, when the player has 3 creatures on the battlefield, and targets an opponents creature with a temporary control effect Players now correctly draw one card, instead of zero, when selecting only one target for Electrolyze Loyalty-gain animation no longer plays when making a match while the player has full Loyalty When casting a card that destroys gems of the players color, instead of zero gems, gems of a random color should now be destroyed, when the player is playing as a Colorless Planeswalker
If mana from a Treasure was spent to cast this spell, that creature gets +2/+0 until end of turn
The international version of the card can also be separated from its Japanese counterpart by the addition of a copyright for US distributor Wizards of the Coast, as well as visual changes to the cards font and border
This makes it cost way too much mana for the effect
Each deck has 42 brand new cards for each deck, made just for these decks